# Connect Four [![CircleCI](]( [![Coverage Status](]( [![](]( [![](](

A fast Connect Four game engine. Each game is a GenServer, making it well-suited
as a foundation for a Connect Four platform, or generally for any scenario
requiring the ability to simulating multiple games simultaneously.

See the `ConnectFour.Game` module functions for usage examples.

## Implementation

Connect Four games are stored as bitboards, with a tiny bit of metadata. This
allows for move validation to be as fast as a few bitwise operations.

For a walkthrough of how it works, see
[this excellent guide]( You can also
view the original Java implementation

## Installation

Add to the dependencies in your `mix.exs` file.

def deps do
    {:connect_four, "~> 0.1.3"}