# Connect Four [![CircleCI](]( [![Coverage Status](]( [![](]( [![](](

A fast, tiny Connect Four game engine.

Also provides a GenServer implementation, which could easily form the foundation
of a Connect Four platform, or generally for any use requiring the ability to
simulate multiple games simultaneously.

The `ConnectFour.Game` module provides the game logic, and the
`ConnectFour.GameServer` module contains the GenServer implementation.

Read the documentation [here](

## Implementation

Connect Four games are stored as bitboards, with a tiny bit of metadata. This
allows for move validation to be as fast as a few bitwise operations.

For a walkthrough of how it works, see
[this excellent guide]( You can also
view the original Java implementation that this is based on

## Installation

Add to the dependencies in your `mix.exs` file.

def deps do
    {:connect_four, "~> 1.0.0"}