# DG
<!-- DOC -->
Elixir wrapper of `:digraph` with a pinch of protocols and sigils
## Installation
The package can be installed by adding `dg` to your list of dependencies in `mix.exs`:
```elixir
def deps do
[
{:dg, "~> 0.1"},
...
]
end
```
## Highlights
### Inspect
```elixir
dg = DG.new()
DG.add_vertex(dg, "v1")
DG.add_vertex(dg, "v2", "label 2")
DG.add_vertex(dg, "v3")
DG.add_edge(dg, "v1", "v2")
DG.add_edge(dg, "v1", "v3", "1 to 3")
IO.inspect(dg)
```
Outputs `mermaid.js` format flowchart
```
graph LR
v1-->v2[label 2]
v1--1 to 3-->v3
```
which can be put into livebook `mermaid` block and will display as
![livebook screenshot](assets/livebook-screenshot-1.png)
### Collectable
Easily add
- vertices `[{:vertex, 1}, {:vertex, 2, "label 2"}, ...]`
- or edges `[{:edge, 1, 2}, {:edge, "a", "b", "label ab"}, ...]`
to the graph via `Enum.into/2`
```elixir
dg = DG.new()
~w(a b c d e) |> Enum.map(&{:vertex, &1}) |> Enum.into(dg)
~w(a b c d e)
|> Enum.chunk_every(2, 1, :discard)
|> Enum.map(fn [f, t] -> {:edge, f, t} end)
|> Enum.into(dg)
IO.inspect(dg)
```
outputs
```
graph LR
b-->c
c-->d
a-->b
d-->e
```
![livebook screenshot](assets/livebook-screenshot-2.png)
### Functions
- Most functions from `:digraph` and `:digraph_utils` are mirrored under `DG`.
- Some functions have their parameters re-arranged so that the graph is always the first parameter.
(namely `reachable/2`, `reachable_neighbours/2`, `reaching/2` and `reaching_neighbours/2`)
- `new/{0,1,2,3}` returns `%DG{}` instead of an Erlang `digraph`
- `new/2` and `new/3` are shortcuts that can add vertices and edges on creation,
which don't exist on `:digraph`
### Sigils
`~G` and `~g` are provided so you can copy `mermaid.js` flowchart and paste into Elixir to get a `%DG{}`
```elixir
import DG.Sigil
dg = ~G"""
graph LR
a[some label]
b[other label]
1-->2
3[three] -- three to four --> 4[four]
a --> b
"""
```
**caveat:** `:digraph` is stateful (using `ets`), don't use the sigil at compile time,
e.g. as a module attribute, it won't carry over to runtime.
Only use it in runtime code, e.g. function body,
and remember to clean up properly when it's no longer used, with `delete/1`.