# ![Finitomata](https://raw.githubusercontent.com/am-kantox/finitomata/master/stuff/finitomata-48x48.png) Finitomata [![Kantox ❤ OSS](https://img.shields.io/badge/❤-kantox_oss-informational.svg)](https://kantox.com/) ![Test](https://github.com/am-kantox/finitomata/workflows/Test/badge.svg) ![Dialyzer](https://github.com/am-kantox/finitomata/workflows/Dialyzer/badge.svg)
**The FSM boilerplate based on callbacks**
## Introduction
---
### Bird View
`Finitomata` provides a boilerplate for [FSM](https://en.wikipedia.org/wiki/Finite-state_machine) implementation, allowing to concentrate on the business logic rather than on the process management and transitions/events consistency tweaking.
It reads a description of the FSM from a string in [PlantUML format](https://plantuml.com/en/state-diagram). Basically, it looks more or less like this
[*] --> s1 : to_s1
s1 --> s2 : to_s2
s1 --> s3 : to_s3
s2 --> [*] : ok
s3 --> [*] : ok
It validates the FSM is consistent, namely it has a single initial state, one or more final states, and no orphan states. If everything is OK, it generates a `GenServer` that could be used both alone, and with provided supervision tree. This `GenServer` requires to implement three callbacks
- `on_transition/4` — mandatory
- `on_failure/3` — optional
- `on_terminate/1` — optional
All the callbacks do have a default implementation, that would perfectly handle transitions having a single _to_ state and not requiring any additional business logic attached.
Upon start, it moves to the next to initial state and sits there awaiting for the _transition request_. Then it would call an `on_transition/4` callback and move to the next state, or remain in the current one, according to the response.
Upon reachiung a final state, it would terminate itself. The process keeps all the history of states it went through, and might have a payload in its state.
### Example
Let’s define the FSM instance
```elixir
defmodule MyFSM do
@fsm """
[*] --> s1 : to_s1
s1 --> s2 : to_s2
s1 --> s3 : to_s3
s2 --> [*] : ok
s3 --> [*] : ok
"""
use Finitomata, @fsm
def on_transition(:s1, :to_s2, event_payload, state_payload),
do: {:ok, :s2, state_payload}
end
```
Now we can play with it a bit.
```elixir
children = [Finitomata.child_spec()]
Supervisor.start_link(children, strategy: :one_for_one)
Finitomata.start_fsm MyFSM, "My first FSM", %{foo: :bar}
Finitomata.transition "My first FSM", {:to_s2, nil}
Finitomata.state "My first FSM"
#⇒ %Finitomata.State{current: :s2, history: [:s1], payload: %{foo: :bar}}
Finitomata.allowed? "My first FSM", :* # state
#⇒ true
Finitomata.responds? "My first FSM", :to_s2 # event
#⇒ false
Finitomata.transition "My first FSM", {:ok, nil} # to final state
#⇒ [info] [◉ ⇄] [state: %Finitomata.State{current: :s2, history: [:s1], payload: %{foo: :bar}}]
Finitomata.alive? "My first FSM"
#⇒ false
```
Typically, one would implement all the `on_transition/4` handlers, pattern matching on the state/event.
---
## Installation
```elixir
def deps do
[
{:finitomata, "~> 0.1"}
]
end
```
[Documentation](https://hexdocs.pm/finitomata).