# TODO not implemented
defmodule GenGameWorld.PlayerPosition do
use GenServer
def start_link(state) do
GenServer.start_link(__MODULE__, state, name: __MODULE__)
end
def init(init_arg) do
{:ok, init_arg}
end
# --------------------------------------------------------------------------- client
def player_position(game_token) do
GenServer.cast(__MODULE__, {:player_position, game_token})
end
# --------------------------------------------------------------------------- server
def handle_cast({:player_position, game_token}, state) do
api_node = GenGameWorld.Proxy.get_api_node()
_res = :rpc.call(api_node, GenGameApi.Game, :player_position, [game_token])
{:noreply, state}
end
def handle_cast(_, _state) do
{:error, "unknown command"}
end
end