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README.md

# Membrane H26x Plugin

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Membrane H.264 and H.265 parsers.
It is a pair of Membrane elements responsible for parsing the incoming H.264 and H.265 streams. The parsing is done as a sequence of the following steps:
* splitting the stream into stream NAL units
* Parsing the NAL unit headers, so that to read the type of the NAL unit
* Parsing the NAL unit body with the appropriate scheme, based on the NAL unit type read in the step before
* Aggregating the NAL units into a stream of *access units*

The output of the element is the incoming binary payload, enriched with the metadata describing the division of the payload into *access units*.

It is part of [Membrane Multimedia Framework](https://membraneframework.org).

## Installation

The package can be installed by adding `membrane_h26x_plugin` to your list of dependencies in `mix.exs`:

```elixir
def deps do
  [
    {:membrane_h26x_plugin, "~> 0.11.0"}
  ]
end
```

## Usage

The following pipeline takes H264 file, parses it, and then decodes it to the raw video.

```elixir
defmodule Decoding.Pipeline do
  use Membrane.Pipeline

  alias Membrane.{File, H264}

  @impl true
  def handle_init(_ctx, _opts) do
    spec =
      child(:source, %File.Source{location: "test/fixtures/input-10-720p-main.h264"})
      |> child(:parser, H264.Parser)
      |> child(:decoder, H264.FFmpeg.Decoder)
      |> child(:sink, %File.Sink{location: "output.raw"})

    {[spec: spec], nil}
  end

  @impl true
  def handle_element_end_of_stream(:sink, _ctx_, state) do
    {[terminate: :normal], state}
  end
end
```

### Parsing without Membrane

The parsing logic itself lives in `Membrane.H26x.ParsingEngine` and can be used standalone,
without spawning any Membrane component. The following snippet parses an H264 file
and returns its access units:

```elixir
alias Membrane.H26x.ParsingEngine

engine =
  ParsingEngine.new(%{
    codec: :h264,
    input_stream_structure: :annexb,
    input_alignment: :bytestream
  })

{access_units, engine} = ParsingEngine.push(engine, File.read!("video.h264"))
{last_access_units, _engine} = ParsingEngine.flush(engine)

access_units = access_units ++ last_access_units
```

Each access unit is a list of `Membrane.H26x.NALu` structs, carrying the NALus' types,
payloads and parsed fields. The payload can also be fed in arbitrarily split chunks with
repeated `ParsingEngine.push/3` calls - each call returns the access units completed so far,
and `ParsingEngine.flush/1` drains whatever remains buffered.

For length-prefixed streams (e.g. tracks demuxed from an MP4 container), pass the Decoder
Configuration Record binary as the input stream structure - the NALu length size is read
from it and the parameter sets it carries are parsed along with the first pushed payload:

```elixir
engine =
  ParsingEngine.new(%{
    codec: :h264,
    input_stream_structure: {:avc1, dcr},
    input_alignment: :au
  })
```

## Copyright and License

Copyright 2022, [Software Mansion](https://swmansion.com/?utm_source=git&utm_medium=readme&utm_campaign=membrane_h26x_plugin)

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Licensed under the [Apache License, Version 2.0](LICENSE)