# Paint
**Make drawings, animations, and games with Gleam!**
[](https://hex.pm/packages/paint)
[](https://hexdocs.pm/paint/)
Paint is a tiny embedded domain specific language (inspired by [Gloss](https://hackage.haskell.org/package/gloss)).
Make pictures out of basic shapes then style, transform, and combine them using the provided functions.

```gleam
import paint as p
import paint/canvas
fn main() {
let my_picture = p.combine([
p.circle(30.0),
p.circle(20.0) |> p.fill(p.colour_rgb(0, 200, 200)),
p.rectangle(50.0, 30.0) |> p.rotate(p.angle_deg(30.0)),
p.text("Hello world", 10) |> p.translate_y(-35.0),
])
canvas.display(fn(_: canvas.Config) { my_picture }, "#canvas_id")
}
```
**Want to learn more? Read the [docs](https://hexdocs.pm/paint) or browse the [visual examples](https://adelhult.github.io/paint/).**
> [!NOTE]
> Currently, there is only a HTML canvas backend for displaying the pictures.
> Hopefully, I will have time to add other backends in the future (such as SVG). Feel free to contribute!
## Logo
Lucy is borrowed from the [Gleam branding page](https://gleam.run/branding/) and the brush is made by [Delapouite (game icons)](https://game-icons.net/1x1/delapouite/paint-brush.html).
## Changelog
The API is considered unstable until a `1.*.*` release is published.
Changes between versions can be found in the file `CHANGELOG.md`.