# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/).
## [0.6.0] - 2026-04-02
### Breaking
- **Unified pointer events.** 14 device/widget-specific event types
replaced with 8 generic types: `:press`, `:release`, `:move`,
`:scroll`, `:enter`, `:exit`, `:double_click`, `:resize`. All carry
`pointer` type (`:mouse`/`:touch`/`:pen`), `modifiers` state, and
optional `finger` ID for touch. Removed types: `canvas_press`,
`canvas_release`, `canvas_move`, `canvas_scroll`, `mouse_right_press`,
`mouse_right_release`, `mouse_middle_press`, `mouse_middle_release`,
`mouse_move`, `mouse_scroll`, `mouse_enter`, `mouse_exit`,
`mouse_double_click`, `sensor_resize`.
- **Canvas element events unified.** `canvas_element_enter`/`leave`/
`focused`/`blurred`/`drag`/`drag_end`/`key_press`/`key_release` and
`canvas_element_click` replaced with standard types using scoped IDs.
Canvas elements look like regular widgets from the SDK's perspective.
- **`MouseEvent` and `TouchEvent` removed.** Subscription pointer
events are now delivered as `WidgetEvent` structs with `id` set to
the window ID and `scope` of `[]`.
- **`mouse_area` renamed to `pointer_area`.** The widget, DSL macro,
and wire type all use the new name.
- **Window ID in scope chain.** Window IDs are appended to the end of
the scope list. Pattern matching with `| _` at the end of scope
naturally ignores the window for single-window apps.
- **`:scroll` vs `:scrolled`.** `:scroll` is pointer wheel input (with
coordinates and deltas). `:scrolled` is scrollable container viewport
state change. Previously both used `:scroll`.
- **`:start`/`:end` alignment aliases removed.** Use `:left`/`:right`/
`:top`/`:bottom`/`:center`.
- **Subscription functions renamed.** `on_mouse_move` -> `on_pointer_move`,
`on_mouse_button` -> `on_pointer_button`, `on_mouse_scroll` ->
`on_pointer_scroll`, `on_touch` -> `on_pointer_touch`.
- **Canvas auto-consumption removed.** Canvas background pointer events
now reach `update/2` when opted in via `on_press`/`on_move`/etc.
- **Renderer binary version** bumped to 0.6.0.
### Added
- **Device awareness on pointer events.** `Plushie.Type.Pointer` module
with `pointer_type` (`:mouse`/`:touch`/`:pen`) and `button` types.
Every pointer event includes pointer type, modifier state, and finger
ID for touch.
- **Window-qualified selector syntax.** `"main#form/save"` targets a
widget in a specific window. Works in test selectors and commands
(`Command.focus`, `Command.scroll_to`, etc.).
- **Widget state re-render.** When a widget's `handle_event/2` returns
`{:update_state, new_state}`, the view is immediately re-rendered.
Previously required an unrelated event to trigger the re-render.
- **Mock canvas element click.** `click("#canvas-id/element-id")` works
in mock mode tests by detecting scoped IDs and verifying element
existence.
- **Mock sequential click fix.** Sequential clicks on different widgets
now work reliably in mock mode (synthetic event path replaces fragile
focus+space approach).
- **Coalescing for pointer events.** `:move` (Replace), `:scroll`
(Accumulate deltas), `:scrolled` (Replace), `:resize` (Replace).
### Fixed
- **Widget re-render on state change** with window sync and error
revert.
- **Pre-existing decoder bugs**: `transition_complete` missing from
specs and missing scope extraction, `sort` data shape mismatch,
`pane_focus_cycle` spec/decoder mismatch.
- **`plushie.build`** patches vendored iced subcrates when local source
checkout exists. Handles file read errors in Cargo.toml parsing.
### Changed
- **Documentation overhaul.** README rewritten, `docs/README.md` index
added for hexdocs, `CONTRIBUTING.md` created. All em-dashes replaced
with single dashes. Comprehensive docs for pointer events, device
awareness, canvas touch, modifier patterns, window scope, and
selector syntax.
## [0.5.0] - 2026-03-23
### Breaking
- **Renderer binary renamed** from `plushie` to `plushie-renderer`.
The binary resolution chain, download task, and build task all use
the new name. The `bin/plushie-renderer` symlink replaces the old
`bin/plushie`.
- **WASM files renamed** from `plushie_wasm.*` to
`plushie_renderer_wasm.*`. Update any HTML script tags that reference
the old names.
### Added
- **`--bin-file PATH` and `--wasm-dir PATH`** options on
`mix plushie.build`, matching the existing options on
`mix plushie.download`. Override output locations for both stock and
extension builds.
- **Canvas group redesign** -- groups now support `role` and
`arrow_mode` props for accessible tree/list patterns in canvas.
- **Block-form options on Canvas widget** -- `role` and `arrow_mode`
can be set via the DSL block form.
- **Focus ring support** -- `focus_ring_radius` on canvas groups,
focus ring padding on interactive canvas widgets.
- **Expanded test helpers** -- additional utility functions for test
sessions.
- **Demo project links** in docs -- extensions guide, testing guide,
running guide, getting-started guide, and examples README all link
to the [plushie-demos](https://github.com/plushie-ui/plushie-demos/tree/main/elixir)
repo.
### Changed
- **Renderer binary version** bumped to 0.5.1.
- **Download URL** updated from `plushie-ui/plushie` to
`plushie-ui/plushie-renderer` releases.
- **Rust crate references** updated throughout for the
`plushie-renderer` workspace split (`plushie-ext`, `plushie-core`,
`plushie-renderer-lib`).
- Canvas element terminology updated across docs and code.
### Fixed
- Protocol dispatch warning in `Canvas.build/1`.
- Credo string literal warnings in Canvas doc comments.
- Star rating `focus_style` uses correct stroke object format.
- Button style map removed from RatePlushie (uses default theme).
- Review form theme contrast in RatePlushie.
- Canvas scope walker wraps transform/clip directives as metadata.
- Heading text colors restored for contrast.
- Vestigial `interactive` field removed from leaf shape structs.
## [0.4.0] - 2026-03-22
### Breaking
- **Project renamed from toddy to plushie.** All module names (`Toddy.*`
-> `Plushie.*`), config keys (`:toddy` -> `:plushie`), environment
variables (`TODDY_*` -> `PLUSHIE_*`), and mix tasks (`toddy.*` ->
`plushie.*`) have changed.
- **Canvas shapes are now typed structs** instead of plain maps. Builder
functions (`rect`, `circle`, `line`, `text`, `path`, `image`, `svg`,
`stroke`, `linear_gradient`) return struct instances (`%Rect{}`,
`%Circle{}`, etc.) with `Plushie.Encode` protocol implementations.
Code that pattern-matched on `%{type: "rect"}` must use `%Rect{}`.
- **`import Plushie.Canvas.Shape` no longer needed** for `group`, `layer`,
or `interactive` in canvas blocks. Use `import Plushie.UI` instead.
Canvas `text`, `image`, and `svg` calls are automatically resolved
inside canvas/layer/group blocks.
- **Test backend renamed**: `:pooled_mock` -> `:mock`,
`Plushie.Test.Backend.Pooled` -> `Plushie.Test.Backend.MockRenderer`.
The env var value changes: `PLUSHIE_TEST_BACKEND=mock` (was
`pooled_mock`). `Plushie.Test.MockBridge` renamed to
`Plushie.Test.InternalMockBridge` (`@moduledoc false`).
- **`Padding.encode/1` renamed to `Padding.cast/1`** (normalization, not
wire encoding).
### Added
- **Block-form options for all widgets.** Every leaf widget and canvas
shape supports a do-block syntax for declaring options:
```elixir
button "save", "Save" do
style :primary
padding %{top: 10, bottom: 10}
end
```
- **Container inline props.** Container widgets (column, row, container,
etc.) accept option declarations directly in their do-blocks, mixed
with children:
```elixir
column do
spacing 8
padding 16
text("Hello")
end
```
- **Nested do-blocks for struct-typed options.** Options like `padding`,
`a11y`, `border`, `shadow`, and `style` support nested do-blocks that
construct typed structs:
```elixir
container "card" do
border do
width 1
color "#ddd"
rounded 8
end
shadow do
color "#0000001a"
offset_y 2
blur_radius 8
end
text("Content")
end
```
- **`interactive` directive** with id-first syntax, keyword form, block
form, and pipe form for canvas shape interactivity.
- **`Plushie.DSL.Buildable` behaviour** -- formal contract for types
participating in the DSL block-form pattern (`from_opts/1`,
`__field_keys__/0`, `__field_types__/0`).
- **Compile-time validation everywhere.** All widget block forms validate
option keys at compile time. Using an option that doesn't belong to
the current widget produces a helpful error. Canvas blocks validate
every call against its context (canvas/layer/group).
- **Context-aware `canvas_scope` walker** validates and rewrites calls
inside canvas blocks. Wrong-arity `text`/`image`/`svg` calls,
widget macros, and misplaced shapes produce compile-time errors.
- **Context-aware `container_scope` walker** validates container options.
Using an option on the wrong container lists which containers support
it.
- **New value structs** -- `ShapeStyle` (hover/pressed overrides),
`DragBounds`, `HitRect`, `Dash`, plus `Padding` and `Font` converted
from utility types to proper structs.
- **Extension DSL integration** -- extension widgets automatically
generate `Buildable` callbacks and option metadata from `prop`
declarations.
- **Tree normalizer leak detection** -- shape structs and DSL metadata
tuples in the widget tree produce clear error messages.
- **Event coalescing** -- `max_rate` on subscriptions, `event_rate` on
widgets, host-side pending coalesce buffer for mouse moves and sensor
resizes.
- **Three transport modes** -- `:spawn` (default), `:stdio` (for
`plushie --exec`), and `{:iostream, pid}` (for SSH/TCP/custom).
- **Canvas interactive shapes** -- renderer-side hit testing with click,
hover, drag, focus events via the `interactive` field on shapes.
- **`docs/dsl-internals.md`** -- maintainer guide for the DSL
architecture, Buildable behaviour, and scope walkers.
- **`--wasm` flag** for `mix plushie.download` and `mix plushie.build`.
- **`bin/plushie` symlink** created by `mix plushie.download` for
stable path references without the platform-specific name.
- **`mix plushie.connect`** replaces `mix plushie.stdio`. Connects to
the renderer via Unix socket or TCP instead of stdin/stdout. Token
auth via Settings message.
- **Doc-sync tests** linking doc code blocks to test functions via
HTML comment markers.
### Changed
- **Downloaded binaries moved** from `priv/bin/` to `_build/plushie/bin/`.
Build artifacts belong in `_build/` where `mix clean` removes them.
- **`mix plushie.stdio` renamed** to `mix plushie.connect`. The old
stdin/stdout transport is still available as a fallback when
`PLUSHIE_SOCKET` is not set.
- `Plushie.UI` is now the single macro/DSL layer. All shape macros
(`rect`, `circle`, `group`, `layer`, etc.), path commands, transforms,
clips, and gradients are available via `import Plushie.UI`.
- `Plushie.Canvas.Shape` is now a pure-function module (no macros).
Import it directly only for helper functions outside canvas blocks.
- All `Encode` protocol implementations moved to their respective struct
module files. `Plushie.Encode` contains only the protocol definition
and primitive implementations.
- Widget struct field types tightened to reference specific type modules
(e.g., `Plushie.Type.Padding.t()` instead of `term()`).
- Canvas widget type annotations use `canvas_shape()` union type.
- `@widget_calls` derived from component lists instead of manually
maintained.
- Doc code examples use `use Plushie.App` instead of
`@behaviour Plushie.App` (the latter misses default implementations
of optional callbacks like `window_config/1`).
## [0.3.0] - 2026-03-19
Initial public release.
### Added
- **Elm architecture** -- `init/1`, `update/2`, `view/1`, optional
`subscribe/1` callbacks via the `Plushie.App` behaviour.
- **38 built-in widget types** -- layout (column, row, container,
scrollable, stack, grid, pane_grid), display (text, rich_text,
markdown, image, svg, progress_bar, qr_code, rule, canvas),
input (button, text_input, text_editor, checkbox, radio, toggler,
slider, vertical_slider, pick_list, combo_box, table), and
wrappers (tooltip, pointer_area, sensor, overlay, responsive, themer,
keyed_column, space, floating, pin, window).
- **22 built-in themes** -- light, dark, dracula, nord, solarized,
gruvbox, catppuccin, tokyo night, kanagawa, moonfly, nightfly,
oxocarbon, ferra. Custom palettes and per-widget style overrides
via `Plushie.Type.StyleMap`.
- **Multi-window** -- declare window nodes in the widget tree; the
framework manages open/close/update automatically.
- **Platform effects** -- native file dialogs, clipboard (text, HTML,
primary selection), OS notifications.
- **Accessibility** -- screen reader support via accesskit on all
platforms. A11y props on all widgets.
- **Commands** -- async work, streaming, timers, widget ops (focus,
scroll, select), window management (25+ operations), image
management, platform effects, extension commands.
- **Subscriptions** -- timers, keyboard, mouse, touch, IME, window
lifecycle, animation frames, system theme changes.
- **16 typed event structs** -- Widget, Key, Mouse, Touch, Ime,
Window, Canvas, PointerArea, Pane, Sensor, Effect, System, Timer,
Async, Stream, Modifiers.
- **Scoped widget IDs** -- containers namespace children's IDs
automatically. Pattern match on local ID or scope chain.
- **Three-backend test framework** -- mocked (fast, no display),
headless (real rendering via tiny-skia, screenshots), windowed
(real GPU windows). Same API across all three.
- **Extension system** -- pure Elixir composite widgets or Rust-backed
native widgets via `Plushie.Extension` macro DSL.
- **Live reload** -- file watching in dev mode, enabled by default
via `mix plushie.gui`. State preserved across reloads.
- **Daemon mode** -- `Plushie.start_link(MyApp, daemon: true)` keeps
the process running after the last window closes.
- **Precompiled binaries** -- `mix plushie.download` fetches
platform-specific binaries with mandatory SHA256 verification.
- **Build from source** -- `mix plushie.build` compiles the plushie
binary, with optional extension workspace generation.
- **State helpers** -- `Plushie.State` (revision tracking),
`Plushie.Undo` (undo/redo), `Plushie.Selection` (single/multi/range),
`Plushie.Route` (navigation), `Plushie.Data` (query pipeline),
`Plushie.Animation` (easing functions).
- **Canvas drawing** -- shape primitives (rect, circle, arc, path,
text, image) with layers, gradients, opacity, and caching.
- **8 example apps** -- Counter, Todo, Notes, Clock, Shortcuts,
AsyncFetch, ColorPicker, Catalog.