# rebar3_bitbake
[![Hex.pm](https://img.shields.io/hexpm/v/rebar3_bitbake.svg)](https://hex.pm/packages/rebar3_bitbake)
Generate BitBake recipes utilizing the classes from [meta-erlang](https://github.com/meta-erlang/meta-erlang) Yocto Project/OE layer.
Check out the [meta-erlang documentation](https://meta-erlang.github.io) to get a full picture about how to use it.
## Use
Add the plugin as `project_plugins` to your rebar config:
{project_plugins, [
{rebar3_bitbake, {git, "https://github.com/meta-erlang/rebar3_bitbake.git", {tag, "0.1.0"}}}
]}.
Then just call the bitbake plugin directly in an existing application:
$ rebar3 bitbake
===> Fetching rebar3_bitbake
===> Compiling rebar3_bitbake
<Plugin Output>
Important: make sure that the existing application has release configuration. The rebar3_bitbake plugin checks if a release can be found and will refuse to create a bitbake recipe if there is no such release. The rebar3.bbclass from meta-erlang works based on [rebar3 release configuration](http://rebar3.org/docs/deployment/releases/).
## License
[Apache 2 License](https://github.com/meta-erlang/rebar3_bitbake/LICENSE)