# Skuld
[](https://github.com/mccraigmccraig/skuld/actions/workflows/test.yml)
[](https://hex.pm/packages/skuld)
[](https://hexdocs.pm/skuld/)
Evidence-passing Algebraic Effects for Elixir.
Skuld is a clean, efficient implementation of Algebraic Effects using evidence-passing
style with CPS (continuation-passing style) for control effects. It provides scoped
handlers, coroutines via Yield, and composable effect stacks.
Skuld's client API looks quite similar to
[Freyja](https://github.com/mccraigmccraig/freyja),
but the implementation is very different. Skuld performs better and has a
simpler and more coherent API, and is (arguably) easier to understand.
## Table of Contents
- [Features](#features)
- [Installation](#installation)
- [Demo Application](#demo-application)
- [Quick Start](#quick-start)
- [Effects](#effects)
- [State](#state)
- [Reader](#reader)
- [Writer](#writer)
- [Throw](#throw)
- [Pattern Matching with Else](#pattern-matching-with-else)
- [Combining Else and Catch](#combining-else-and-catch)
- [Yield](#yield)
- [FxList](#fxlist)
- [FxFasterList](#fxfasterlist)
- [Multiple Independent Contexts (Tagged Usage)](#multiple-independent-contexts-tagged-usage)
- [Fresh](#fresh)
- [Random](#random)
- [AtomicState](#atomicstate)
- [Async](#async)
- [Parallel](#parallel)
- [Bracket](#bracket)
- [DBTransaction](#dbtransaction)
- [Query](#query)
- [Command](#command)
- [EventAccumulator](#eventaccumulator)
- [EffectLogger](#effectlogger)
- [ChangesetPersist](#changesetpersist)
- [Property-Based Testing](#property-based-testing)
- [Architecture](#architecture)
- [Comparison with Freyja](#comparison-with-freyja)
- [Performance](#performance)
- [License](#license)
## Features
- **Evidence-passing style**: Handlers are looked up directly from a map in the
dynamic environment
- **CPS for control effects**: Enables proper support for control flow effects
like Yield and Throw
- **Scoped handlers**: Handlers are automatically installed/restored with proper
cleanup
- **Composable**: Multiple effects can be stacked and composed naturally
- **Single type**: Single unified `computation` type and `comp` macro for all
effectful code (unlike Freyja, there's no first-order / higher-order split)
- **Auto-lifting**: Plain values are automatically lifted to computations,
enabling ergonomic patterns like `if` without `else` and implicit final returns
## Installation
Add `skuld` to your list of dependencies in `mix.exs` (see the [Hex package](https://hex.pm/packages/skuld) for the current version):
```elixir
def deps do
[
{:skuld, "~> x.y"}
]
end
```
## Demo Application
See [TodosMcp](https://github.com/mccraigmccraig/todos_mcp) - a
voice-controllable todo application built with Skuld. It demonstrates how
command/query structs combined with algebraic effects enable trivial LLM
integration and property-based testing. Try it live at
https://todos-mcp-lu6h.onrender.com/
## Quick Start
```elixir
use Skuld.Syntax
alias Skuld.Comp
alias Skuld.Effects.{State, Reader, Writer, Throw, Yield}
# Define a computation using the comp macro
defmodule Example do
defcomp example() do
# Read from Reader effect
config <- Reader.ask()
# Get and update State
count <- State.get()
_ <- State.put(count + 1)
# Write to Writer effect
_ <- Writer.tell("processed item #{count}")
{config, count} # final expression auto-lifted (no return needed)
end
end
# Run with handlers installed
Example.example()
|> Reader.with_handler(:my_config)
|> State.with_handler(0, output: fn r, st -> {r, {:final_state, st}} end)
|> Writer.with_handler([], output: fn r, w -> {r, {:log, w}} end)
|> Comp.run!()
#=> {{{:my_config, 0}, {:final_state, 1}}, {:log, ["processed item 0"]}}
```
## Effects
All examples below assume the following setup (paste once into IEx):
```elixir
use Skuld.Syntax
alias Skuld.Comp
alias Skuld.Effects.{
State, Reader, Writer, Throw, Yield,
FxList, FxFasterList,
Fresh, Random, AtomicState, Async, Bracket, Query, Command, EventAccumulator, EffectLogger,
DBTransaction, ChangesetPersist, ChangeEvent
}
alias Skuld.Effects.DBTransaction.Noop, as: NoopTx
alias Skuld.Effects.DBTransaction.Ecto, as: EctoTx
```
### State
Mutable state within a computation:
```elixir
comp do
n <- State.get()
_ <- State.put(n + 1)
n
end
|> State.with_handler(0, output: fn result, state -> {result, {:final_state, state}} end)
|> Comp.run!()
#=> {0, {:final_state, 1}}
```
### Reader
Read-only environment:
```elixir
comp do
name <- Reader.ask()
"Hello, #{name}!"
end
|> Reader.with_handler("World")
|> Comp.run!()
#=> "Hello, World!"
```
### Writer
Accumulating output (use `output:` to include the log in the result):
```elixir
comp do
_ <- Writer.tell("step 1")
_ <- Writer.tell("step 2")
:done
end
|> Writer.with_handler([], output: fn result, log -> {result, Enum.reverse(log)} end)
|> Comp.run!()
#=> {:done, ["step 1", "step 2"]}
```
### Throw
Error handling with the `catch` clause:
```elixir
comp do
x = -1
_ <- if x < 0, do: Throw.throw({:error, "negative"}) # nil auto-lifted when false
x * 2
catch
err -> {:recovered, err}
end
|> Throw.with_handler()
|> Comp.run!()
#=> {:recovered, {:error, "negative"}}
```
The `catch` clause desugars to `Throw.catch_error/2`:
```elixir
# The above is equivalent to:
Throw.catch_error(
comp do
x = -1
_ <- if x < 0, do: Throw.throw({:error, "negative"})
x * 2
end,
fn err -> comp do {:recovered, err} end end
)
|> Throw.with_handler()
|> Comp.run!()
#=> {:recovered, {:error, "negative"}}
```
Elixir's `raise`, `throw`, and `exit` are automatically converted to Throw effects
when they occur during computation execution. This works even in the first expression
of a comp block:
```elixir
# Helper functions that raise/throw
defmodule Risky do
def boom!, do: raise "oops!"
def throw_ball!, do: throw(:ball)
end
# Elixir raise is caught and converted - even as the first expression
comp do
Risky.boom!()
catch
%{kind: :error, payload: %RuntimeError{message: msg}} -> {:caught_raise, msg}
end
|> Throw.with_handler()
|> Comp.run!()
#=> {:caught_raise, "oops!"}
# Elixir throw is also converted
comp do
Risky.throw_ball!()
catch
%{kind: :throw, payload: value} -> {:caught_throw, value}
end
|> Throw.with_handler()
|> Comp.run!()
#=> {:caught_throw, :ball}
```
The converted error is a map with `:kind`, `:payload`, and `:stacktrace` keys,
allowing you to handle different error types uniformly.
### Pattern Matching with Else
The `else` clause handles pattern match failures in `<-` bindings. Since `else`
uses the Throw effect internally, you need a Throw handler:
```elixir
comp do
{:ok, x} <- {:error, "something went wrong"} # auto-lifted
x * 2
else
{:error, reason} -> {:match_failed, reason}
end
|> Throw.with_handler()
|> Comp.run!()
#=> {:match_failed, "something went wrong"}
```
### Combining Else and Catch
Both clauses can be used together. The `else` must come before `catch`:
```elixir
# Returns {:ok, x}, {:error, reason}, or throws
might_fail = fn x ->
cond do
x < 0 -> {:error, :negative} # auto-lifted
x > 100 -> Throw.throw(:too_large)
true -> {:ok, x} # auto-lifted
end
end
# Throw case (x > 100):
comp do
{:ok, x} <- might_fail.(150)
x * 2
else
{:error, reason} -> {:match_failed, reason}
catch
err -> {:caught_throw, err}
end
|> Throw.with_handler()
|> Comp.run!()
#=> {:caught_throw, :too_large}
# Match failure case (x < 0):
comp do
{:ok, x} <- might_fail.(-5)
x * 2
else
{:error, reason} -> {:match_failed, reason}
catch
err -> {:caught_throw, err}
end
|> Throw.with_handler()
|> Comp.run!()
#=> {:match_failed, :negative}
```
The semantic ordering is `catch(else(body))`, meaning:
- `else` handles pattern match failures from the main computation
- `catch` handles throws from both the main computation AND the else handler
### Yield
Coroutine-style suspension and resumption:
```elixir
generator = comp do
_ <- Yield.yield(1)
_ <- Yield.yield(2)
_ <- Yield.yield(3)
:done
end
# Collect all yielded values
generator
|> Yield.with_handler()
|> Yield.collect()
#=> {:done, :done, [1, 2, 3], _env}
# Or drive with a custom function
generator
|> Yield.with_handler()
|> Yield.run_with_driver(fn yielded ->
IO.puts("Got: #{yielded}")
{:continue, :ok}
end)
# Prints: Got: 1, Got: 2, Got: 3
#=> {:done, :done, _env}
```
### FxList
Effectful list operations:
```elixir
comp do
results <- FxList.fx_map([1, 2, 3], fn item ->
comp do
count <- State.get()
_ <- State.put(count + 1)
item * 2
end
end)
results
end
|> State.with_handler(0, output: fn result, state -> {result, {:final_state, state}} end)
|> Comp.run!()
#=> {[2, 4, 6], {:final_state, 3}}
```
> **Note**: For large iteration counts (10,000+), use `Yield`-based coroutines instead
> of `FxList` for better performance. See the FxList module docs for details.
### FxFasterList
High-performance variant of FxList using `Enum.reduce_while`:
```elixir
comp do
results <- FxFasterList.fx_map([1, 2, 3], fn item ->
comp do
count <- State.get()
_ <- State.put(count + 1)
item * 2
end
end)
results
end
|> State.with_handler(0, output: fn result, state -> {result, {:final_state, state}} end)
|> Comp.run!()
#=> {[2, 4, 6], {:final_state, 3}}
```
> **Note**: FxFasterList is ~2x faster than FxList but has limited Yield/Suspend support.
> Use it when performance is critical and you only use Throw for error handling.
### Multiple Independent Contexts (Tagged Usage)
State, Reader, and Writer all support explicit tags for multiple independent instances.
Use an atom as the first argument to operations, and `tag: :name` in the handler:
```elixir
# Multiple independent state values
comp do
_ <- State.put(:counter, 0)
_ <- State.modify(:counter, &(&1 + 1))
count <- State.get(:counter)
_ <- State.put(:name, "alice")
name <- State.get(:name)
{count, name}
end
|> State.with_handler(0, tag: :counter)
|> State.with_handler("", tag: :name)
|> Comp.run!()
#=> {1, "alice"}
# Multiple independent reader contexts
comp do
db <- Reader.ask(:db)
api <- Reader.ask(:api)
{db, api}
end
|> Reader.with_handler(%{host: "localhost"}, tag: :db)
|> Reader.with_handler(%{url: "https://api.example.com"}, tag: :api)
|> Comp.run!()
#=> {%{host: "localhost"}, %{url: "https://api.example.com"}}
# Multiple independent writer logs
comp do
_ <- Writer.tell(:audit, "user logged in")
_ <- Writer.tell(:metrics, {:counter, :login})
_ <- Writer.tell(:audit, "viewed dashboard")
:ok
end
|> Writer.with_handler([], tag: :audit, output: fn r, log -> {r, Enum.reverse(log)} end)
|> Writer.with_handler([], tag: :metrics, output: fn r, log -> {r, Enum.reverse(log)} end)
|> Comp.run!()
#=> {{:ok, ["user logged in", "viewed dashboard"]}, [{:counter, :login}]}
```
### Fresh
Generate fresh UUIDs with two handler modes:
```elixir
# Production: v7 UUIDs (time-ordered, good for database primary keys)
comp do
uuid1 <- Fresh.fresh_uuid()
uuid2 <- Fresh.fresh_uuid()
{uuid1, uuid2}
end
|> Fresh.with_uuid7_handler()
|> Comp.run!()
#=> {"01945a3b-...", "01945a3b-..."} # time-ordered, unique
# Testing: deterministic v5 UUIDs (reproducible given same namespace)
namespace = Uniq.UUID.uuid4()
comp do
uuid1 <- Fresh.fresh_uuid()
uuid2 <- Fresh.fresh_uuid()
{uuid1, uuid2}
end
|> Fresh.with_test_handler(namespace: namespace)
|> Comp.run!()
#=> {"550e8400-...", "6ba7b810-..."}
# Same namespace always produces same sequence - great for testing!
comp do
uuid <- Fresh.fresh_uuid()
uuid
end
|> Fresh.with_test_handler(namespace: namespace)
|> Comp.run!()
#=> "550e8400-..." # same UUID every time with same namespace
```
### Random
Generate random values with three handler modes:
```elixir
# Production: uses Erlang :rand module
comp do
f <- Random.random() # float in [0, 1)
i <- Random.random_int(1, 100) # integer in range
elem <- Random.random_element([:a, :b, :c])
shuffled <- Random.shuffle([1, 2, 3, 4])
{f, i, elem, shuffled}
end
|> Random.with_handler()
|> Comp.run!()
#=> {0.723..., 42, :b, [3, 1, 4, 2]}
# Testing: deterministic with seed (reproducible)
comp do
a <- Random.random()
b <- Random.random_int(1, 10)
{a, b}
end
|> Random.with_seed_handler(seed: {42, 123, 456})
|> Comp.run!()
#=> {0.234..., 7} # same result every time with this seed
# Testing: fixed sequence for specific scenarios
comp do
a <- Random.random()
b <- Random.random()
{a, b}
end
|> Random.with_fixed_handler(values: [0.0, 1.0])
|> Comp.run!()
#=> {0.0, 1.0} # cycles when exhausted
```
### AtomicState
Thread-safe state for concurrent contexts. Unlike the regular State effect which
stores state in `env.state` (copied when forking to new processes), AtomicState
uses external storage (Agent) that can be safely accessed from multiple processes:
```elixir
# Basic usage - similar to State but with atomic guarantees
comp do
_ <- AtomicState.put(0)
_ <- AtomicState.modify(&(&1 + 1))
AtomicState.get()
end
|> AtomicState.with_agent_handler(0)
|> Comp.run!()
#=> 1
# Compare-and-swap for lock-free coordination
comp do
_ <- AtomicState.put(10)
r1 <- AtomicState.cas(10, 20) # succeeds: current == expected
r2 <- AtomicState.cas(10, 30) # fails: current is 20, not 10
final <- AtomicState.get()
{r1, r2, final}
end
|> AtomicState.with_agent_handler(0)
|> Comp.run!()
#=> {:ok, {:conflict, 20}, 20}
# Multiple independent states with tags
comp do
_ <- AtomicState.put(:counter, 0)
_ <- AtomicState.put(:cache, %{})
_ <- AtomicState.modify(:counter, &(&1 + 1))
_ <- AtomicState.modify(:cache, &Map.put(&1, :key, "value"))
counter <- AtomicState.get(:counter)
cache <- AtomicState.get(:cache)
{counter, cache}
end
|> AtomicState.with_agent_handler(0, tag: :counter)
|> AtomicState.with_agent_handler(%{}, tag: :cache)
|> Comp.run!()
#=> {1, %{key: "value"}}
# Testing: State-backed handler (no Agent processes)
comp do
_ <- AtomicState.modify(&(&1 + 10))
AtomicState.get()
end
|> AtomicState.with_state_handler(5)
|> Comp.run!()
#=> 15
```
Operations: `get/1`, `put/2`, `modify/2`, `atomic_state/2` (get-and-update), `cas/3`
### Async
Structured concurrent computation with async/await and boundaries:
```elixir
# Basic async/await within a boundary
comp do
result <- Async.boundary(
comp do
# Start concurrent tasks
h1 <- Async.async(comp do :result_1 end)
h2 <- Async.async(comp do :result_2 end)
# Await both results
r1 <- Async.await(h1)
r2 <- Async.await(h2)
{r1, r2}
end
)
result
end
|> Async.with_handler()
|> Throw.with_handler()
|> Comp.run!()
#=> {:result_1, :result_2}
```
**Boundaries** provide structured concurrency—all tasks must be awaited or explicitly
handled before the boundary exits:
```elixir
# Unawaited tasks throw by default
comp do
Async.boundary(
comp do
_ <- Async.async(comp do :ignored end) # Not awaited!
:done
end
)
catch
err -> {:caught, err}
end
|> Async.with_handler()
|> Throw.with_handler()
|> Comp.run!()
#=> {:caught, {:unawaited_tasks, 1}}
# Custom on_unawaited handler - ignore unawaited tasks
comp do
Async.boundary(
comp do
_ <- Async.async(comp do :ignored end)
:done
end,
fn result, _unawaited -> result end # Just return result
)
end
|> Async.with_handler()
|> Throw.with_handler()
|> Comp.run!()
#=> :done
```
**Task failures** are caught and returned as errors:
```elixir
comp do
Async.boundary(
comp do
h <- Async.async(comp do raise "boom!" end)
Async.await(h)
end
)
end
|> Async.with_handler()
|> Throw.with_handler()
|> Comp.run!()
#=> {:error, {:task_failed, %{kind: :error, payload: %RuntimeError{...}, ...}}}
```
**Cancelling tasks** explicitly removes them from the boundary's unawaited set:
```elixir
comp do
Async.boundary(
comp do
h1 <- Async.async(comp do approach_a() end)
h2 <- Async.async(comp do approach_b() end)
# Use first result, cancel the other
result <- Async.await(h1)
_ <- Async.cancel(h2)
result
end
)
end
|> Async.with_handler()
|> Throw.with_handler()
|> Comp.run!()
```
**Timeouts** let you limit how long to wait for a task:
```elixir
# await_with_timeout waits with a deadline
comp do
result <- Async.boundary(
comp do
h <- Async.async(comp do slow_work() end)
Async.await_with_timeout(h, 5000) # 5 second timeout
end
)
result
end
|> Async.with_handler()
|> Throw.with_handler()
|> Comp.run!()
#=> {:ok, :result} or {:error, :timeout}
# timeout/2 is a convenience that wraps boundary + async + await_with_timeout
comp do
result <- Async.timeout(5000, comp do slow_work() end)
case result do
{:ok, value} -> value
{:error, :timeout} -> :gave_up
end
end
|> Async.with_handler()
|> Throw.with_handler()
|> Comp.run!()
```
**Testing handler** runs tasks sequentially for deterministic tests:
```elixir
comp do
Async.boundary(
comp do
h <- Async.async(comp do :sequential end)
Async.await(h)
end
)
end
|> Async.with_sequential_handler()
|> Throw.with_handler()
|> Comp.run!()
#=> :sequential
```
Operations: `boundary/2`, `async/1`, `await/1`, `cancel/1`
> **Note**: Async computations run on the same BEAM node. Closures cannot be
> serialized across nodes, so distributed async is not supported.
### Parallel
Simple fork-join concurrency with built-in boundaries. Unlike `Async`, each operation
is self-contained with automatic task management:
```elixir
# Run multiple computations in parallel, get all results
comp do
Parallel.all([
comp do fetch_user(1) end,
comp do fetch_user(2) end,
comp do fetch_user(3) end
])
end
|> Parallel.with_handler()
|> Throw.with_handler()
|> Comp.run!()
#=> [%User{id: 1}, %User{id: 2}, %User{id: 3}]
# Race: return first to complete, cancel others
comp do
Parallel.race([
comp do slow_approach() end,
comp do fast_approach() end
])
end
|> Parallel.with_handler()
|> Throw.with_handler()
|> Comp.run!()
#=> :fast_result (slow_approach cancelled)
# Map over items in parallel
comp do
Parallel.map(user_ids, fn id ->
comp do fetch_user(id) end
end)
end
|> Parallel.with_handler()
|> Throw.with_handler()
|> Comp.run!()
#=> [%User{}, %User{}, ...]
```
**Error handling**: Task failures are caught. For `all/1` and `map/2`, the first
failure returns `{:error, {:task_failed, reason}}`. For `race/1`, failures are
ignored unless all tasks fail.
**Testing handler** runs tasks sequentially for deterministic tests:
```elixir
comp do
Parallel.all([comp do :a end, comp do :b end])
end
|> Parallel.with_sequential_handler()
|> Throw.with_handler()
|> Comp.run!()
#=> [:a, :b]
```
Operations: `all/1`, `race/1`, `map/2`
### Bracket
Safe resource acquisition and cleanup (like try/finally):
```elixir
# Track resource lifecycle with State
comp do
result <- Bracket.bracket(
# Acquire
comp do
_ <- State.put(:acquired)
:resource
end,
# Release (always runs)
fn _resource ->
comp do
_ <- State.put(:released)
:ok
end
end,
# Use
fn resource ->
{:used, resource} # auto-lifted
end
)
final_state <- State.get()
{result, final_state}
end
|> State.with_handler(:init)
|> Comp.run!()
#=> {{:used, :resource}, :released}
```
Use `Bracket.finally/2` for simpler cleanup without resource passing:
```elixir
Bracket.finally(
comp do
_ <- State.put(:working)
:done
end,
comp do
_ <- State.put(:cleaned_up)
:ok
end
)
|> State.with_handler(:init, output: fn r, s -> {r, s} end)
|> Comp.run!()
#=> {:done, :cleaned_up}
```
### DBTransaction
Database transactions with automatic commit/rollback:
```elixir
# Normal completion - transaction commits
comp do
result <- DBTransaction.transact(comp do
{:user_created, 123}
end)
result
end
|> NoopTx.with_handler()
|> Comp.run!()
#=> {:user_created, 123}
# Explicit rollback
comp do
result <- DBTransaction.transact(comp do
_ <- DBTransaction.rollback(:validation_failed)
:never_reached
end)
result
end
|> NoopTx.with_handler()
|> Comp.run!()
#=> {:rolled_back, :validation_failed}
```
The same domain code works with different handlers - swap `Noop` for `Ecto` in production:
```elixir
# Domain logic - unchanged regardless of handler
create_order = fn user_id, items ->
comp do
result <- DBTransaction.transact(comp do
# Imagine these are real Ecto operations
order = %{id: 1, user_id: user_id, items: items}
order
end)
result
end
end
# Production: real Ecto transactions (won't work in IEX!)
create_order.(123, [:item_a, :item_b])
|> EctoTx.with_handler(MyApp.Repo)
|> Comp.run!()
#=> %{id: 1, user_id: 123, items: [:item_a, :item_b]}
# Testing: no database, same domain code
create_order.(123, [:item_a, :item_b])
|> NoopTx.with_handler()
|> Comp.run!()
#=> %{id: 1, user_id: 123, items: [:item_a, :item_b]}
```
### Query
Backend-agnostic data queries with pluggable handlers:
```elixir
# Define a query module (in real code, this would have actual implementations)
defmodule MyQueries do
def find_user(%{id: id}), do: %{id: id, name: "User #{id}"}
end
# Runtime: dispatch to actual query modules
comp do
user <- Query.request(MyQueries, :find_user, %{id: 123})
user
end
|> Query.with_handler(%{MyQueries => :direct})
|> Comp.run!()
#=> %{id: 123, name: "User 123"}
# Test: stub responses
comp do
user <- Query.request(MyQueries, :find_user, %{id: 456})
user
end
|> Query.with_test_handler(%{
Query.key(MyQueries, :find_user, %{id: 456}) => %{id: 456, name: "Stubbed"}
})
|> Throw.with_handler()
|> Comp.run!()
#=> %{id: 456, name: "Stubbed"}
```
### Command
Dispatch commands (mutations) through a unified handler:
```elixir
# Define command structs
defmodule CreateTodo do
defstruct [:title, :priority]
end
defmodule DeleteTodo do
defstruct [:id]
end
# Define a command handler that routes via pattern matching
defmodule MyCommandHandler do
use Skuld.Syntax
def handle(%CreateTodo{title: title, priority: priority}) do
comp do
id <- Fresh.fresh_uuid()
{:ok, %{id: id, title: title, priority: priority}}
end
end
def handle(%DeleteTodo{id: id}) do
comp do
{:ok, %{deleted: id}}
end
end
end
# Execute commands through the effect system
comp do
{:ok, todo} <- Command.execute(%CreateTodo{title: "Buy milk", priority: :high})
todo
end
|> Command.with_handler(&MyCommandHandler.handle/1)
|> Fresh.with_uuid7_handler()
|> Comp.run!()
#=> %{id: "01945a3b-...", title: "Buy milk", priority: :high}
```
The handler function returns a computation, so commands can use other effects
(Fresh, ChangesetPersist, EventAccumulator, etc.) internally. This enables a clean
separation between command dispatch and command implementation.
### EventAccumulator
Accumulate domain events during computation (built on Writer):
```elixir
comp do
_ <- EventAccumulator.emit(%{type: :user_created, id: 1})
_ <- EventAccumulator.emit(%{type: :email_sent, to: "user@example.com"})
:ok
end
|> EventAccumulator.with_handler(output: fn result, events -> {result, events} end)
|> Comp.run!()
#=> {:ok, [%{type: :user_created, id: 1}, %{type: :email_sent, to: "user@example.com"}]}
```
### EffectLogger
Capture effect invocations for replay, resume, and retry:
```elixir
# Capture a log of effects
{{result, log}, _env} = (
comp do
x <- State.get()
_ <- State.put(x + 10)
y <- State.get()
{x, y}
end
|> EffectLogger.with_logging()
|> State.with_handler(0)
|> Comp.run()
)
result
#=> {0, 10}
# The log captures each effect invocation with its result
log
#=> %Skuld.Effects.EffectLogger.Log{
#=> effect_queue: [
#=> %EffectLogEntry{sig: State, data: %State.Get{}, value: 0, state: :executed},
#=> %EffectLogEntry{sig: State, data: %State.Put{value: 10}, value: %Change{old: 0, new: 10}, state: :executed},
#=> %EffectLogEntry{sig: State, data: %State.Get{}, value: 10, state: :executed}
#=> ],
#=> ...
#=> }
# Replay with different initial state - uses logged values instead of executing
{{replayed, _log2}, _env2} = (
comp do
x <- State.get()
_ <- State.put(x + 10)
y <- State.get()
{x, y}
end
|> EffectLogger.with_logging(log, allow_divergence: true)
|> State.with_handler(999) # Different initial state - allowed with divergence
|> Comp.run()
)
replayed
#=> {0, 10} # Same result - values came from log, not from State handler
```
#### Loop Marking and Pruning
For long-running loop-based computations (like LLM conversation loops), the log can
grow unboundedly. Use `mark_loop/1` to mark iteration boundaries - pruning is enabled
by default and happens eagerly after each mark, keeping memory bounded:
```elixir
# A recursive computation that processes items
defcomp process_loop(items) do
# Mark the start of each iteration - captures current state for cold resume
# Pruning happens immediately after this mark executes
_ <- EffectLogger.mark_loop(ProcessLoop)
case items do
[] ->
State.get() # Return final count
[item | rest] ->
comp do
count <- State.get()
_ <- State.put(count + 1)
_ <- Writer.tell("Processed: #{item}")
process_loop(rest)
end
end
end
# Pruning is enabled by default - log stays bounded during execution
{{result, log}, _env} =
process_loop(["a", "b", "c", "d"])
|> EffectLogger.with_logging() # prune_loops: true is the default
|> State.with_handler(0)
|> Writer.with_handler([])
|> Comp.run()
result
#=> 4
# Log is small - only root mark + last iteration's effects
# Memory never grew beyond O(1 iteration) during execution
```
**Key benefits:**
- **Bounded memory**: Pruning happens eagerly after each `mark_loop`, so memory stays O(current iteration) even for computations that never suspend or complete
- **Cold resume**: State checkpoints are preserved for resuming from serialized logs
- **State validation**: During replay, state consistency is validated against checkpoints
To disable pruning and keep all entries (e.g., for debugging), use `prune_loops: false`:
```elixir
# Keep all entries for debugging
{{result, log}, _env} =
process_loop(["a", "b", "c", "d"])
|> EffectLogger.with_logging(prune_loops: false)
|> State.with_handler(0)
|> Writer.with_handler([])
|> Comp.run()
```
#### Cold Resume with Yield
When a computation suspends via `Yield`, you can serialize the log and resume later:
```elixir
# Computation that yields for user input
defcomp conversation() do
_ <- EffectLogger.mark_loop(ConversationLoop)
count <- State.get()
_ <- State.put(count + 1)
# Yield for input, then continue
input <- Yield.yield({:prompt, "Message #{count}:"})
_ <- Writer.tell("User said: #{input}")
conversation() # Loop forever, yielding each iteration
end
# First run - suspends at first yield (pruning is enabled by default)
{suspended, env} =
conversation()
|> EffectLogger.with_logging()
|> Yield.with_handler()
|> State.with_handler(0)
|> Writer.with_handler([])
|> Comp.run()
# Extract and serialize the log
log = EffectLogger.get_log(env) |> EffectLogger.Log.finalize()
json = Jason.encode!(log)
# Later... deserialize and cold resume with user's response
cold_log = json |> Jason.decode!() |> EffectLogger.Log.from_json()
{suspended2, env2} =
conversation()
|> EffectLogger.with_resume(cold_log, "Hello!") # Inject resume value
|> Yield.with_handler()
|> State.with_handler(999) # State restored from checkpoint, not this value
|> Writer.with_handler([])
|> Comp.run()
# Continues from where it left off, state properly restored
```
The `with_resume/3` function:
1. Restores `env.state` from the most recent checkpoint in the log
2. Replays completed effects by short-circuiting with logged values
3. Injects the resume value at the Yield suspension point
4. Continues fresh execution after that point
### ChangesetPersist
Changeset persistence as effects (requires Ecto):
```elixir
# Production: real database operations via Ecto handler
comp do
user <- ChangesetPersist.insert(User.changeset(%User{}, %{name: "Alice"}))
order <- ChangesetPersist.insert(Order.changeset(%Order{}, %{user_id: user.id}))
{user, order}
end
|> ChangesetPersist.Ecto.with_handler(MyApp.Repo)
|> Comp.run!()
```
For testing, use the test handler to stub responses and record calls:
```elixir
# Test handler applies changeset changes and records all operations
{result, calls} =
comp do
user <- ChangesetPersist.insert(User.changeset(%User{}, %{name: "Alice"}))
_ <- ChangesetPersist.update(User.changeset(user, %{name: "Bob"}))
user
end
|> ChangesetPersist.Test.with_handler(&ChangesetPersist.Test.default_handler/1)
|> Comp.run!()
result
#=> %User{name: "Alice"}
calls
#=> [{:insert, %Ecto.Changeset{...}}, {:update, %Ecto.Changeset{...}}]
# Custom handler for specific test scenarios
comp do
user <- ChangesetPersist.insert(changeset)
user
end
|> ChangesetPersist.Test.with_handler(fn
%ChangesetPersist.Insert{input: cs} -> %User{id: "test-id", name: "Stubbed"}
%ChangesetPersist.Update{input: cs} -> Ecto.Changeset.apply_changes(cs)
end)
|> Comp.run!()
#=> {%User{id: "test-id", name: "Stubbed"}, [{:insert, changeset}]}
```
> **Note**: ChangesetPersist wraps Ecto Repo operations. See the module docs for
> `insert`, `update`, `delete`, `insert_all`, `update_all`, `delete_all`, and `upsert`.
## Property-Based Testing
Algebraic effects enable a powerful testing pattern: **effectful code that runs pure**.
Domain logic written with effects can execute with real database handlers in production
and pure in-memory handlers in tests—enabling property-based testing with thousands
of iterations per second.
### The Pattern
[TodosMcp](https://github.com/mccraigmccraig/skuld/tree/main/todos_mcp) demonstrates
this approach. The domain handlers use effects for all I/O:
```elixir
# Domain logic in Todos.Handlers - uses effects, doesn't perform I/O directly
defcomp handle(%ToggleTodo{id: id}) do
ctx <- Reader.ask(CommandContext)
todo <- Repository.get_todo!(ctx.tenant_id, id) # Query effect
changeset = Todo.changeset(todo, %{completed: not todo.completed})
updated <- ChangesetPersist.update(changeset) # Persist effect
{:ok, updated}
end
```
The `Run.execute/2` function composes different handler stacks based on mode:
```elixir
# Production: real database
Run.execute(operation, mode: :database, tenant_id: tenant_id)
# -> Query.with_handler(%{Repository.Ecto => :direct})
# -> ChangesetPersist.Ecto.with_handler(Repo)
# Testing: pure in-memory
Run.execute(operation, mode: :in_memory, tenant_id: tenant_id)
# -> Query.with_handler(%{Repository.Ecto => {Repository.InMemory, :delegate}})
# -> InMemoryPersist.with_handler()
```
### Property Tests
With pure handlers, property-based testing becomes trivial. TodosMcp uses standard
`stream_data` with domain-specific generators:
```elixir
# test/todos_mcp/todos/handlers_property_test.exs
use ExUnitProperties
property "ToggleTodo is self-inverse" do
check all(cmd <- Generators.create_todo(), max_runs: 100) do
{:ok, original} = create_and_get(cmd)
{:ok, toggled} = Run.execute(%ToggleTodo{id: original.id}, mode: :in_memory)
{:ok, restored} = Run.execute(%ToggleTodo{id: original.id}, mode: :in_memory)
assert restored.completed == original.completed
end
end
property "CompleteAll only affects incomplete todos" do
check all(todos <- Generators.todos(max_length: 20)) do
incomplete_count = Enum.count(todos, &(not &1.completed))
{:ok, result} = run_with_todos(%CompleteAll{}, todos)
assert result.updated == incomplete_count
end
end
```
### Implementing This Pattern
To enable property-based testing in your project:
1. **Structure domain logic with effects** - Use `Query`, `ChangesetPersist`, `Reader`, etc.
instead of direct Repo calls or process dictionary access.
2. **Create in-memory implementations** - For each effect that touches external state,
provide a pure alternative. Skuld includes test handlers for common effects:
- `Query.with_test_handler/2` - Stub query responses
- `ChangesetPersist.Test.with_handler/2` - Stub persist operations
- `Fresh.with_test_handler/2` - Deterministic UUID generation
3. **Write domain-specific generators** - Create StreamData generators for your
command/query structs and domain entities (see `TodosMcp.Generators`).
4. **Compose handler stacks by mode** - A single `Run.execute/2` entry point that
switches handlers based on `:mode` option keeps tests and production code aligned.
The key insight is that **no special Skuld support is needed**—the existing handler
composition is already sufficient. Generators are domain-specific (your structs,
your entities), so they belong in your application, not in Skuld.
## Architecture
Skuld uses evidence-passing style where:
1. **Handlers** are stored in the environment as functions
2. **Effects** look up their handler and call it directly
3. **CPS** enables control effects (Yield, Throw) to manipulate continuations
4. **Scoped handlers** automatically manage handler installation/cleanup
## Comparison with Freyja
Skuld is a cleaner, faster alternative to Freyja:
| Aspect | Freyja | Skuld |
|--------|--------|-------|
| Effect representation | Freer monad + Hefty algebras | Evidence-passing CPS |
| Computation types | `Freer` + `Hefty` | Just `computation` |
| Control effects | Hefty (higher-order) | Direct CPS |
| Handler lookup | Search through handler list | Direct map lookup |
| Macro system | `con` + `hefty` | Single `comp` |
Skuld's performance advantage comes from avoiding Freer monad object allocation,
continuation queue management, and linear search for handlers.
## Performance
Benchmark comparing Skuld against pure baselines and minimal effect implementations.
Run with `mix run bench/skuld_benchmark.exs`.
**What's being measured:** A loop that increments a counter from 0 to N using
`State.get()` / `State.put(n + 1)` operations. This exercises the core effect
invocation path repeatedly, measuring per-operation overhead.
### Core Benchmark
| Target | Pure/Rec | Monad | Evf | Evf/CPS | Skuld/Nest | Skuld/FxFL |
|--------|----------|-------|-----|---------|------------|------------|
| 500 | 4 µs | 10 µs | 17 µs | 17 µs | 141 µs | 54 µs |
| 1000 | 28 µs | 55 µs | 56 µs | 58 µs | 255 µs | 166 µs |
| 2000 | 34 µs | 78 µs | 91 µs | 97 µs | 558 µs | 325 µs |
| 5000 | 82 µs | 189 µs | 244 µs | 258 µs | 1.42 ms | 836 µs |
| 10000 | 145 µs | 157 µs | 298 µs | 325 µs | 2.3 ms | 960 µs |
**Implementations compared:**
- **Pure/Rec** - Non-effectful baseline using tail recursion with map state
- **Monad** - Simple state monad (`fn state -> {val, state} end`) with no effect system
- **Evf** - Flat evidence-passing, direct-style (no CPS) - can't support control effects
- **Evf/CPS** - Flat evidence-passing with CPS - isolates CPS overhead (~1.1x vs Evf)
- **Skuld/Nest** - Skuld with nested `Comp.bind` calls (typical usage pattern)
- **Skuld/FxFL** - Skuld with `FxFasterList` iteration (optimized for collections)
### Iteration Strategies
| Target | FxFasterList | FxList | Yield |
|--------|--------------|--------|-------|
| 1000 | 97 µs (0.10 µs/op) | 200 µs (0.20 µs/op) | 147 µs (0.15 µs/op) |
| 5000 | 492 µs (0.10 µs/op) | 959 µs (0.19 µs/op) | 762 µs (0.15 µs/op) |
| 10000 | 1.02 ms (0.10 µs/op) | 2.71 ms (0.27 µs/op) | 1.52 ms (0.15 µs/op) |
| 50000 | 5.1 ms (0.10 µs/op) | - | 7.58 ms (0.15 µs/op) |
| 100000 | 10.02 ms (0.10 µs/op) | - | 14.9 ms (0.15 µs/op) |
**Iteration options:**
- **FxFasterList** - Uses `Enum.reduce_while`, fastest option (~2x faster than FxList)
- **FxList** - Uses `Comp.bind` chains, supports full Yield/Suspend resume semantics
- **Yield** - Coroutine-style suspend/resume, use when you need interruptible iteration
All three maintain constant per-operation cost as N grows.
### Key Takeaways
1. **CPS overhead is minimal** - Evf/CPS is only ~1.1x slower than direct-style Evf
2. **Skuld overhead** (~7x vs Evf/CPS) comes from scoped handlers, exception handling, and auto-lifting
3. **FxFasterList** is the fastest iteration strategy when you don't need Yield semantics
4. **Per-op cost is constant** - no quadratic blowup at scale
### Real-World Perspective
These benchmarks represent a **worst-case scenario** where computations do almost
nothing except exercise the effects machinery. In practice, algebraic effects
compose real work — serialization, domain calculations, transcoding — where actual
computation dominates execution time.
For example, JSON encoding a moderate payload takes 10-100µs, and domain validation
or business logic involves similar compute. Compared to Skuld's ~0.1µs per effect
invocation, even dozens of effect operations add negligible overhead to real
workloads. The architectural benefits—testability, composability, separation of
concerns—far outweigh the microsecond-level cost.
## License
MIT License - see [LICENSE](LICENSE) for details.