README.md
# TilingGame
**TODO: Add description**
## Installation
If [available in Hex](https://hex.pm/docs/publish), the package can be installed
by adding `tiling_game` to your list of dependencies in `mix.exs`:
```elixir
def deps do
[{:tiling_game, "~> 0.1.0"}]
end
```
Documentation can be generated with [ExDoc](https://github.com/elixir-lang/ex_doc)
and published on [HexDocs](https://hexdocs.pm). Once published, the docs can
be found at [https://hexdocs.pm/tiling_game](https://hexdocs.pm/tiling_game).
# Links for State Machines
* [genstatemachine articlu](https://www.smoothterminal.com/articles/genstatemachine)
* [example](https://github.com/brianbroderick/gen_state_machine_examples)
* [state name?](https://hexdocs.pm/gen_state_machine/GenStateMachine.html#t:state_name/0)
* [gen_state_machine](https://github.com/ericentin/gen_state_machine)
* [GenStateMachine](https://hexdocs.pm/gen_state_machine/GenStateMachine.html)
* [blog bost](https://potatosalad.io/2017/10/13/time-out-elixir-state-machines-versus-servers)
* [erlang statem](http://erlang.org/doc/design_principles/statem.html)
* [erlang gen_statem](http://erlang.org/doc/man/gen_statem.html)