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# cowboy-trails
![build](https://github.com/inaka/cowboy-trails/workflows/build/badge.svg)
Cowboy routes on steroids!
## Contact Us
If you find any **bugs** or have a **problem** while using this library, please
[open an issue](https://github.com/inaka/cowboy-trails/issues/new) in this repo
(or a pull request 😄).
And you can check out all of our open-source projects at [inaka.github.io](https://inaka.github.io).
## Why Cowboy Trails?
**Cowboy-Trails** enables you to:
* add information to `cowboy` routes, which can later be used to interact with
the server in a higher abstraction level,
* define the server routes directly within the module that implements them.
## How to Use it?
The most common use case for `cowboy_trails` is to compile `cowboy` routes.
Normally with `cowboy` you compile routes in the following way:
```erlang
Routes = [{'_',
[ {"/resource1", resource1_handler, []}
, {"/resource2/[:id]", resource2_handler, []}
]
}
],
cowboy_router:compile(Routes),
```
Trails is fully compatible with `cowboy` routes, so you can pass the same
routes in order to be processed by Trails:
```erlang
trails:compile(Routes),
```
So far it seems like there's no difference, right? But most of the time,
with `cowboy`, you usually work with only a single host, but you're
required to keep defining the host parameter within the routes (`[{'_', [...]}]`).
Well, with Trails you have another useful function to compile single host routes:
```erlang
%% You only define the routes/paths
Routes = [ {"/resource1", resource1_handler, []}
, {"/resource2/[:id]", resource2_handler, []}
],
trails:single_host_compile(Routes),
```
Now, let's suppose you want to add metadata to
`cowboy` routes related with the semantics of each HTTP method.
You'd do something like:
```erlang
Metadata = #{put => #{description => "PUT method"},
post => #{description => "POST method"},
get => #{description => "GET method"}},
Trail = trails:trail("/",
cowboy_static,
{private_file, "index2.html"},
Metadata,
[]),
%% You can later retrieve the metadata:
Metadata = trails:metadata(Trail),
```
This can then be used to generate documentation related to each endpoint.
Also, when you work with `cowboy`, you have to define all routes in one place:
```erlang
Routes =
[{'_',
[ {"/", cowboy_static, {file, "www/index.html"}}
, {"/favicon.ico", cowboy_static, {file, "www/assets/favicon.ico"}}
, {"/assets/[...]", cowboy_static, {dir, "www/assets"}}
, {"/game/:game_id", cowboy_static, {file, "www/game.html"}}
, {"/api/status", spts_status_handler, []}
, {"/api/games", spts_games_handler, []}
, {"/api/games/:game_id", spts_single_game_handler, []}
, {"/api/games/:game_id/serpents", spts_serpents_handler, []}
, { "/api/games/:game_id/serpents/:token"
, spts_single_serpent_handler, []
}
, {"/api/games/:game_id/news", lasse_handler, [spts_news_handler]}
]
}
],
Dispatch = cowboy_router:compile(Routes),
```
But now, with `trails`, you're able to define the routes on each of your resource handlers,
separately.
These handlers must implement callback `c:trails_handler:trails/0` or `c:trails_handler:trails/1`
and return the specific
routes that define them. For a better understanding, you can check out the
examples in the `test` folder ([trails_test_handler](https://github.com/inaka/cowboy-trails/blob/master/test/trails_test_handler.erl)).
Once you have implemented the `c:trails_handler:trails/0` or `c:trails_handler:trails/1` callback
on your handlers, you can do
something like this:
```erlang
Handlers =
[ spts_status_handler
, spts_games_handler
, spts_single_game_handler
, spts_serpents_handler
, spts_single_serpent_handler
, spts_news_handler
, {support_params_handler, #{key => value}}
],
Trails =
[ {"/", cowboy_static, {file, "www/index.html"}}
, {"/favicon.ico", cowboy_static, {file, "www/assets/favicon.ico"}}
, {"/assets/[...]", cowboy_static, {dir, "www/assets"}}
, {"/game/:game_id", cowboy_static, {file, "www/game.html"}}
| trails:trails(Handlers)
],
trails:single_host_compile(Trails),
```
This way each handler maintains their own routes, as it should be, and you can
merge them easily.
## Example
For more information about `cowboy_trails`, how to use it and the different
functions that it exposes, please check this [example](https://github.com/inaka/cowboy-trails/blob/master/example).