defmodule Whisk do
@moduledoc """
The scrambler.
"""
@typedoc """
A string representation of a puzzle type.
See `puzzle_types/0` for supported values.
"""
@type puzzle_type :: atom()
@typedoc """
A scramble is string representing a sequence of moves, separated by spaces.
Moves are also strings. Different puzzle types have different valid moves.
"""
@type scramble :: String.t()
# A moveset is a 3-tuple containing the following:
# - a list of groups of turns on the same axis (e. g. R and L for cubes)
# - a list of turn modifiers (e. g. for cubes, ', 2, and nothing)
# - the default move count in a scramble
# A puzzle spec is one of:
# - a moveset
# - {moveset, moveset, integer}
# Interpretation:
# A scramble for a puzzle spec of the second shape takes the form
# (<moves of one pattern...> <moves of another pattern>) * <integer repetitions>
@puzzle_spec_2x2 {[~w(R), ~w(F), ~w(U)], ["", "'", "2"], 10}
@puzzle_spec_3x3 {[~w(R L), ~w(F B), ~w(U D)], ["", "'", "2"], 23}
@puzzle_spec_4x4 {[~w(R L Rw), ~w(F B Fw), ~w(U D Uw)], ["", "'", "2"], 40}
@puzzle_spec_5x5 {[~w(R L Rw Lw), ~w(F B Fw Bw), ~w(U D Uw Dw)], ["", "'", "2"], 60}
@puzzle_spec_6x6 {[~w(R L Rw Lw 3Rw), ~w(F B Fw Bw 3Fw), ~w(U D Uw Dw 3Uw)], ["", "'", "2"], 80}
@puzzle_spec_7x7 {[~w(R L Rw Lw 3Rw 3Lw), ~w(F B Fw Bw 3Fw 3Bw), ~w(U D Uw Dw 3Uw 3Dw)],
["", "'", "2"], 100}
@puzzle_spec_skewb {[~w(R), ~w(L), ~w(U), ~w(B)], ["", "'"], 11}
@puzzle_spec_pyraminx {
{[~w(U), ~w(L), ~w(R), ~w(B)], ["", "'"], 11},
{[~w(u), ~w(l), ~w(r), ~w(b)], ["", "'"], 0..1},
1
}
@puzzle_spec_megaminx {
{[~w(R), ~w(D)], ["++", "--"], 10},
{[~w(U)], ["", "'"], 1},
7
}
## API
@doc """
Returns a list of supported puzzle types.
```
iex> Whisk.puzzle_types()
[:"2x2", :"3x3", :"3x3 OH", :"3x3 BLD", :"4x4", :"5x5", :"6x6", :"7x7", :Skewb, :Pyraminx, :Megaminx]
```
"""
@spec puzzle_types() :: [atom()]
def puzzle_types do
[
:"2x2",
:"3x3",
:"3x3 OH",
:"3x3 BLD",
:"4x4",
:"5x5",
:"6x6",
:"7x7",
:Skewb,
:Pyraminx,
:Megaminx
]
end
@doc """
Generate a scramble for a puzzle type. Also accepts the puzzle type as a string.
Passing an unsupported puzzle type will generate an error.
## Options
- `:length` - the number of moves in the scramble
- `:reps` - for puzzles with repeating patterns, like Megaminx, specify the
number of repetitions
## Examples
```
iex> Whisk.scramble(:"3x3")
"L F2 U R D B U2 R F' R F R2 D2 B R' B' D R B U"
iex> Whisk.scramble(:"Skewb", length: 12)
"L R B' R U' R' B L' U' B' L R U' R' L'"
iex> Whisk.scramble(:Megaminx, length: 5, reps: 3)
"D-- R-- D++ R-- D++ U' D++ R-- D++ R-- D++ U R-- D-- R-- D-- R++ U"
```
"""
@spec scramble(puzzle_type() | String.t(), list()) :: scramble()
def scramble(puzzle_name, opts \\ [])
def scramble(puzzle_name, opts) when is_binary(puzzle_name) do
puzzle_type_atom =
try do
String.to_existing_atom(puzzle_name)
rescue
ArgumentError -> raise "Unsupported puzzle type: #{inspect(puzzle_name)}"
end
scramble(puzzle_type_atom, opts)
end
def scramble(puzzle_name, opts) when is_atom(puzzle_name) do
scramble_from_spec(puzzle_spec(puzzle_name), opts)
end
defp scramble_from_spec(spec, opts)
defp scramble_from_spec(
{
{axes1, modifiers1, default_length},
{axes2, modifiers2, length2},
default_reps
},
opts
) do
validate_opts(opts)
length1 = opts[:length] || default_length
reps = opts[:reps] || default_reps
Enum.join(
for _ <- 1..reps do
part1 = generate_scramble(axes1, modifiers1, length1)
part2 = generate_addon_scramble(axes2, modifiers2, length2)
String.trim(part1 <> " " <> part2)
end,
" "
)
end
defp scramble_from_spec({axes, modifiers, default_length}, opts) do
validate_opts(opts)
length = opts[:length] || default_length
generate_scramble(axes, modifiers, length)
end
defp validate_opts(opts) do
cond do
opts[:length] && opts[:length] < 0 -> raise "Invalid length: #{inspect(opts[:length])}"
opts[:reps] && opts[:reps] < 0 -> raise "Invalid reps: #{inspect(opts[:reps])}"
true -> nil
end
end
## Helpers
defp puzzle_spec(puzzle_name) do
case puzzle_name do
:"2x2" -> @puzzle_spec_2x2
:"3x3" -> @puzzle_spec_3x3
:"3x3 OH" -> @puzzle_spec_3x3
:"3x3 BLD" -> @puzzle_spec_3x3
:"4x4" -> @puzzle_spec_4x4
:"5x5" -> @puzzle_spec_5x5
:"6x6" -> @puzzle_spec_6x6
:"7x7" -> @puzzle_spec_7x7
:Skewb -> @puzzle_spec_skewb
:Pyraminx -> @puzzle_spec_pyraminx
:Megaminx -> @puzzle_spec_megaminx
_ -> raise "Unsupported puzzle type: #{inspect(puzzle_name)}"
end
end
defp generate_scramble(axes, modifiers, length) when is_number(length) do
axis_idx = initial_axis_index(axes)
Enum.join(generate_moves(axes, modifiers, axis_idx, [], length), " ")
end
defp generate_moves(axes, modifiers, last_axis_index, acc, remaining) do
if remaining <= 0 do
acc
else
axis_idx = different_axis_index(axes, last_axis_index)
generate_moves(
axes,
modifiers,
axis_idx,
[generate_move(axes, modifiers, axis_idx) | acc],
remaining - 1
)
end
end
defp generate_move(axes, modifiers, axis_idx) do
Enum.random(Enum.at(axes, axis_idx)) <> Enum.random(modifiers)
end
defp generate_addon_scramble(axes, modifiers, %Range{} = range) do
axes
|> Enum.map(fn axis ->
reps = Enum.random(range)
1..reps//1
|> Enum.map(fn _ -> Enum.random(axis) <> Enum.random(modifiers) end)
|> Enum.join(" ")
end)
|> Enum.filter(fn move -> move != "" end)
|> Enum.join(" ")
end
defp generate_addon_scramble(axes, modifiers, length) when is_number(length) do
Enum.join(
for axis <- axes do
Enum.join(
for _ <- 1..length//1 do
Enum.random(axis) <> Enum.random(modifiers)
end,
" "
)
end,
" "
)
end
defp initial_axis_index(axes) when length(axes) == 1 do
0
end
defp initial_axis_index(axes) do
:rand.uniform(Enum.count(axes)) - 1
end
defp different_axis_index(axes, _index) when length(axes) == 1 do
0
end
defp different_axis_index(axes, index) do
axis_count = Enum.count(axes)
rem(index + :rand.uniform(axis_count - 1), axis_count)
end
end